About me

I was born and grew up in northern Norway, in the very small town of Brønnøysund. I now live in a little larger town, together with my beautiful Cecilie and our two lovely daughters.

I have been drawing for as long as I can remember. I began doing computer graphics when our family bought a Commodore 64 in 1985. Some years later we got an Amiga, and later on a PC. By that time I was also doing 3D graphics.

Some of my illustration work caught the attention of a computer games company. And in 1994 I started working professionaly with computer graphics. I spent six years in video games, before I moved into animated movies. That's where I am now.

When I'm not sitting in front of the computer screen, I try to get some sleep.

I don't eat fish.


Contact information

runesuperrune.com
Tel: +47 99577053



Professional resume

I haven't had time to update my resume for years. Please check out my gallery to view my latest work.

Self-employed 3D generalist at superrune
(March 2008 to today)



Animation Director and Head of 3D at Toxic
(March 2002 to February 2008)

Responsibilities include directing character animation jobs that enter Toxic, overseeing 3D projects at the company through conceptualization, pre-planning and time budgets, researching new 3D techniques and styles of design, reviewing 3D artist applications, and representing the company through lectures.



Self-employed 3D generalist at superrune
(March 1999 to February 2002)



Senior 3D Artist/Art Director at Innerloop Studios
(1996 to 1999)

Co-founder and partner. Responsibilites include designing the company profile, overseeing the design and visual style of in-house games, reviewing graphic artist applications, and working as a lead artist.



Lead 3D Artist at Funcom
(1994 to 1996)

Appointed the title of 3D Mentor in 1996.



Other work