Known Issues and Version Changelog
- Super Cubic will only work on images smaller than 2gb in size. This is a Photoshop limitation.
- Super Cubic only work with 8-bit and 16-bit images, it does not work with float images.
- Super Cubic is Windows only. This is a limitation of the FilterMeister programming language.
- Super Cubic Reverse sometimes skips auto-loading conversion settings. Use the "Load" button to do it manually instead.
- Super Cubic was not designed for use in batch mode. It works on some machines, not on others. I have not been able to figure out why yet.
- Super Cubic is now multi-threaded. Big thanks to Harry Heim for doing the programming.
- More modern and updated GUI.
- Settings to extract only top or bottom of panorama is back.
- Fixed pixel bugs some users were seeing.
- Changed the menu name in Photoshop from SuperRune to Super Cubic, as people STILL keeps calling the plugin my name. Sigh...
- Fixed a bug that could cause the plugin to crash on some combinations of Windows 10 and Photoshop CC 2015.
- Moved the ini file location to the user data folder. This should take care of the errors some users got when saving the settings.
- Support for 64-bit versions of Photoshop.
- Option to extract top/bottom, front/back and left/right of panorama.
- Fixed a bug in the remapping code that created an erroneous pixel row at image left. Thanks to Mike for reporting this.
- Recompile with the latest FilterMeister binaries. As a result, the filter is much more memory efficient, and can process really huge images.
- The filters will save their settings to a file called spherecubic.ini, to make sure the settings are remembered. The settings file will be saved in the same folder as the plugins.
- Added options to only extract Zenith or Nadir.
- Added options to rotate/spin the projection. This is very handy if you want to line up floor boards or other linear patterns.
- Added 'Express' versions of the filters for quick conversions without any options. These are ideal if you want to use the filters inside Photoshop actions.
- Projection is adjusted through an angle slider, instead of plane distance. This is more logical for non-3D users. Thanks to my brother Ruben for helping me out with the math on that one :)
- Sphere to Cubic progress bar counts up once and not twice.
- First public version.